| 000 | 00606 a2200229 4500 | ||
|---|---|---|---|
| 001 | 148731 | ||
| 003 | OSt | ||
| 005 | 20211011172227.0 | ||
| 008 | |||
| 082 |
_a004.6 _bK92G |
||
| 100 | 1 | _aKrishnamurthy, Vikram | |
| 245 | 1 |
_aGame theory for networks _cby Vikram Krishnamurthy, Qing Zhao and Yonggang Wen |
|
| 260 |
_aNew York _bSpringer _c2012 |
||
| 300 | _a274p. | ||
| 653 | _aMathematics | ||
| 653 | _aComputer networks | ||
| 653 | _aGame theory | ||
| 653 | _aArtificial intelligence | ||
| 700 | _aZhao, Qing | ||
| 700 | _aWen, Yonggang | ||
| 942 |
_2ddc _cBK |
||
| 999 |
_c13587 _d13587 |
||